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		<title>Screencasts | PlayControl Software</title>
		<link>https://playcontrol.net/ewing/screencasts/</link>
		<description></description>
		<language>en</language>
		<lastBuildDate>Thu, 22 Mar 2018 21:23:10 -0700</lastBuildDate>
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			<title>Presentation at CocoaHeads (Silicon Valley) on iOS Audio &amp; OpenAL</title>
			<link>https://playcontrol.net/ewing/screencasts/presentation-at-cocoaheads.html</link>
			<description>
				&lt;div class="article-summary"&gt;&lt;p style="font-family: Arial, Helvetica, sans-serif; color: rgb(51, 51, 51);"&gt;This is a two hour presentation by me (Eric Wing) on programming iOS Audio &amp;amp; OpenAL based on my book, &lt;em style="color: black; text-decoration: underline;"&gt;&lt;a href="https://playcontrol.net/iphonegamebook"&gt;Beginning iPhone Games Development&lt;/a&gt;&lt;/em&gt; (Apress). The talk was presented at the Silicon Valley Chapter of &lt;span style="color: rgb(0, 0, 0);"&gt;&lt;u&gt;&lt;a href="http://cocoaheads.org/" target="_blank"&gt;CocoaHeads&lt;/a&gt;&lt;/u&gt;&lt;/span&gt; for the August 18th, 2011 meeting, hosted at the Google campus in Mountain View, CA.
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			<pubDate>Tue, 30 Aug 2011 02:22:13 -0700</pubDate>
			<guid>https://playcontrol.net/ewing/screencasts/presentation-at-cocoaheads.html</guid>
            
			
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		<item>
			<title>Beginning iPhone Games Development Space Rocks!</title>
			<link>https://playcontrol.net/ewing/screencasts/beginning-iphone-games-deve.html</link>
			<description>
				&lt;div class="article-summary"&gt;&lt;p&gt;This is the completed version of Space Rocks!, one of the project examples in the book: Beginning iPhone Games Development (published by Apress).
					&lt;/p&gt;&lt;p&gt;Space Rocks! is the combined project of the OpenGL and OpenAL chapters spanning from Chapter 7 through and including Chapter 12. There is a lot of other stuff utilized too such as Cocoa Touch and Core Audio.
					&lt;/p&gt;&lt;p&gt;…&lt;/p&gt;&lt;/div&gt;
			</description>
			<pubDate>Fri, 04 Jun 2010 17:48:24 -0700</pubDate>
			<guid>https://playcontrol.net/ewing/screencasts/beginning-iphone-games-deve.html</guid>
            
			
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			<title>Getting Started With CMake (An End-User's Perspective) For Cross-Platform Building</title>
			<link>https://playcontrol.net/ewing/screencasts/getting_started_with_cmake_.html</link>
			<description>
				&lt;div class="article-summary"&gt;&lt;p style="font-style: normal; font-variant-caps: normal; font-weight: normal; font-stretch: normal; font-size: 12px; font-family: Helvetica;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style="font-style: normal; font-variant-caps: normal; font-weight: normal; font-stretch: normal; font-size: 12px; font-family: Helvetica;"&gt;I have posted a series of videos (actually one video that I chopped up into YouTube sized chunks) that demonstrate how to use CMake to build a project with your operating system and IDE of choice.
					&lt;/p&gt;&lt;p style="font-style: normal; font-variant-caps: normal; font-weight: normal; font-stretch: normal; font-size: 12px; font-family: Helvetica;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p style="font-style: normal; font-variant-caps: normal; font-weight: normal; font-stretch: normal; font-size: 12px; font-family: Helvetica;"&gt;This is not a tutorial on how to code CMake. This is a tutorial on how to build a project that uses CMake. …&lt;/p&gt;&lt;/div&gt;
			</description>
			<pubDate>Tue, 01 Sep 2009 02:37:32 -0700</pubDate>
			<guid>https://playcontrol.net/ewing/screencasts/getting_started_with_cmake_.html</guid>
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			<category>CMake</category><category>VMWare</category><category>Mac OS X</category><category>Windows</category><category>Linux</category><category>Xcode</category><category>Visual Studio</category><category>Eclipse</category><category>Makefile</category><category>how-to</category>
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			<title>How to create an App bundle (Mac OS X / OpenSceneGraph)</title>
			<link>https://playcontrol.net/ewing/screencasts/how_to_create_an_app_bundle.html</link>
			<description>
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			<pubDate>Fri, 11 Jan 2008 23:58:53 -0800</pubDate>
			<guid>https://playcontrol.net/ewing/screencasts/how_to_create_an_app_bundle.html</guid>
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			<category>screencast</category><category>OpenSceneGraph</category><category>SDL</category><category>Mac OS X</category><category>Frameworks</category><category>Xcode</category><category>OSG</category><category>app bundle</category>
		</item>
		<item>
			<title>How to build from the command line (Mac OS X / OpenSceneGraph)</title>
			<link>https://playcontrol.net/ewing/screencasts/how_to_build_from_the_comma.html</link>
			<description>
				&lt;div class="article-summary"&gt;
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			<pubDate>Fri, 11 Jan 2008 23:50:27 -0800</pubDate>
			<guid>https://playcontrol.net/ewing/screencasts/how_to_build_from_the_comma.html</guid>
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			<category>screencast</category><category>OpenSceneGraph</category><category>SDL</category><category>Mac OS X</category><category>Frameworks</category><category>Xcode</category><category>OSG</category><category>gcc</category>
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		<item>
			<title>Create your first OpenSceneGraph program on Mac OS X</title>
			<link>https://playcontrol.net/ewing/screencasts/create_your_first_openscene.html</link>
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			<pubDate>Fri, 11 Jan 2008 23:33:05 -0800</pubDate>
			<guid>https://playcontrol.net/ewing/screencasts/create_your_first_openscene.html</guid>
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			<category>screencast</category><category>OpenSceneGraph</category><category>SDL</category><category>Mac OS X</category><category>Frameworks</category><category>Xcode</category><category>OSG</category>
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		<item>
			<title>How to Install OpenSceneGraph on Mac OS X(Long Version)</title>
			<link>https://playcontrol.net/ewing/screencasts/how_to_install_openscenegra_2.html</link>
			<description>
				&lt;div class="article-summary"&gt;
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			<pubDate>Fri, 11 Jan 2008 23:12:42 -0800</pubDate>
			<guid>https://playcontrol.net/ewing/screencasts/how_to_install_openscenegra_2.html</guid>
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			<category>screencast</category><category>OpenSceneGraph</category><category>SDL</category><category>Mac OS X</category><category>Frameworks</category><category>Xcode</category><category>OSG</category>
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		<item>
			<title>How to Install OpenSceneGraph on Mac OS X (Fast Version)</title>
			<link>https://playcontrol.net/ewing/screencasts/how_to_install_openscenegra.html</link>
			<description>
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			<pubDate>Fri, 11 Jan 2008 22:43:13 -0800</pubDate>
			<guid>https://playcontrol.net/ewing/screencasts/how_to_install_openscenegra.html</guid>
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			<category>screencast</category><category>OpenSceneGraph</category><category>SDL</category><category>Mac OS X</category><category>Frameworks</category><category>Xcode</category><category>OSG</category>
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